Post by Shantotto on Aug 13, 2010 20:09:14 GMT -5
Abilities:
Benediciton
"Total cure of health and status effects to persons in range"
Afflatus Solace
"Adds a Minor StoneSkin effect to persons cured. Records damage taken to the user, which can then be used to enhance their next spell."
Divine Seal
"Enhances the next divine spell."
Devotion
"Caster sacrifices a portion of their HP to grant HP to an ally"
Martyr
"Caster sacrifices a portion of their HP to grant MP to an ally"
Spells:
Regenerative
Cure
"Minor cure spell"
Cure II
"Moderate cure spell"
Cure III
"Moderate cure spell"
Cure IV
"Heavy cure spell"
Cure V
"Massive cure spell"
Curaga IV
"Heavy cure spell to all in range"
Regen IV
"Heavy regen of hp over time to a target"
Raise IV
"Raise's ally"
Protection
Shell IV
"Magical damage reduction on single target"
Shellra IV
"Magical damage reduction to all in range"
Protect IV
"Physical damage reduction on single target"
Protectra IV
"Physical damage reduction on all in range"
Divine Magic
Dia II
"Periodicly deals light damage over time, lowers defense to single target"
Diaga II
"Periodic light damage over time to all in range"
Banish IV
"Heavy damageing light based spell to single target"
Banishga IV
"Heavy damageing light based spell to all in range"
Holy II
"Massive light based damageing spell to target"
Enfeebling Magic
Paralyze
"If it holds, target will periodicly be paralyzed to single target"
Slow
"If it holds, targets attack speed is reduced"
Silence
"If it holds, target can not cast spells"
Bind
"If it holds, target can not move for a few moments"
Flash
"If it holds, will blind target a short time"
Repose
"Light based sleep sleep, if it holds target will be asleep"
Status Protection
BarStonra
"Resistance to stone element to all in range"
BarSleepra
"Resistance to sleep status to all in range"
BarWatera
"Resistance to water element to all in range"
BarPoisonra
"Resistance to poison effects to all in range"
BarParalyzra
"Resistance to paralyze effects to all in range"
BarAerora
"Resistance to wind element to all in range"
BarFira
"Resistance to fire element to all in range"
BarBlindra
"Resistane to blind effect to all in range"
BarBlizzara
"Resistance to ice element to all in range"
BarSilencera
"Resistance to silence status to all in range"
BarThundara
"Resistance to thunder element to all in range"
BarPetra
"Resistance to petrification status effect to all in range"
BarVira
"Resistance to virus status effects to all in range"
Status Removal
Poisona
"Removes poison status to all in range"
Paralyna
"Removes paralyze effect from target"
Blindna
"Removes blind effect from target."
Silena
"Removes silence status from target"
Viruna
"Removes virus status effect from target"
Cursna
"Removes curse effect from target"
Stona
"Removes petrification status effect from target"
Personal Spells
Aquaveil
"Spell interuption reduction spell, caster only"
Blink
"Creates shadows 3 shadows that may or may not absorb magical and physicaly damage, Caster only"
Re-Raise IV
"Stores a raise effect to caster only"
StoneSkin
"Absords a small amount of damage"
Erase
"May remove time effects from target"
Haste
"Speeds up attack speed of target"
Esuna
"Removes random status effect"
Benediciton
"Total cure of health and status effects to persons in range"
Afflatus Solace
"Adds a Minor StoneSkin effect to persons cured. Records damage taken to the user, which can then be used to enhance their next spell."
Divine Seal
"Enhances the next divine spell."
Devotion
"Caster sacrifices a portion of their HP to grant HP to an ally"
Martyr
"Caster sacrifices a portion of their HP to grant MP to an ally"
Spells:
Regenerative
Cure
"Minor cure spell"
Cure II
"Moderate cure spell"
Cure III
"Moderate cure spell"
Cure IV
"Heavy cure spell"
Cure V
"Massive cure spell"
Curaga IV
"Heavy cure spell to all in range"
Regen IV
"Heavy regen of hp over time to a target"
Raise IV
"Raise's ally"
Protection
Shell IV
"Magical damage reduction on single target"
Shellra IV
"Magical damage reduction to all in range"
Protect IV
"Physical damage reduction on single target"
Protectra IV
"Physical damage reduction on all in range"
Divine Magic
Dia II
"Periodicly deals light damage over time, lowers defense to single target"
Diaga II
"Periodic light damage over time to all in range"
Banish IV
"Heavy damageing light based spell to single target"
Banishga IV
"Heavy damageing light based spell to all in range"
Holy II
"Massive light based damageing spell to target"
Enfeebling Magic
Paralyze
"If it holds, target will periodicly be paralyzed to single target"
Slow
"If it holds, targets attack speed is reduced"
Silence
"If it holds, target can not cast spells"
Bind
"If it holds, target can not move for a few moments"
Flash
"If it holds, will blind target a short time"
Repose
"Light based sleep sleep, if it holds target will be asleep"
Status Protection
BarStonra
"Resistance to stone element to all in range"
BarSleepra
"Resistance to sleep status to all in range"
BarWatera
"Resistance to water element to all in range"
BarPoisonra
"Resistance to poison effects to all in range"
BarParalyzra
"Resistance to paralyze effects to all in range"
BarAerora
"Resistance to wind element to all in range"
BarFira
"Resistance to fire element to all in range"
BarBlindra
"Resistane to blind effect to all in range"
BarBlizzara
"Resistance to ice element to all in range"
BarSilencera
"Resistance to silence status to all in range"
BarThundara
"Resistance to thunder element to all in range"
BarPetra
"Resistance to petrification status effect to all in range"
BarVira
"Resistance to virus status effects to all in range"
Status Removal
Poisona
"Removes poison status to all in range"
Paralyna
"Removes paralyze effect from target"
Blindna
"Removes blind effect from target."
Silena
"Removes silence status from target"
Viruna
"Removes virus status effect from target"
Cursna
"Removes curse effect from target"
Stona
"Removes petrification status effect from target"
Personal Spells
Aquaveil
"Spell interuption reduction spell, caster only"
Blink
"Creates shadows 3 shadows that may or may not absorb magical and physicaly damage, Caster only"
Re-Raise IV
"Stores a raise effect to caster only"
StoneSkin
"Absords a small amount of damage"
Erase
"May remove time effects from target"
Haste
"Speeds up attack speed of target"
Esuna
"Removes random status effect"