Post by Shantotto on Sept 4, 2010 23:20:02 GMT -5
Abilities
Manafont
"Allows caster to awaken the sleeping power within their body to cast spells free of mana. Spell cast while Manafont is active can not be interrupted."
Elemental Seal
"Greatly enhances the users next spells power and accuracy."
Mana Wall
"Envelopes a magical shield around the caster. Will negate all damage to casters MP pool. If MP is less then or equal too 50% shield can not be cast or hold up"
Personal Spells
Blaze Spikes
"Surrounds caster with a fire shield. Enemies that hit the caster take additional fire damage."
Ice Spikes
"Surrounds caster with a ice shield. Enemies that hit the caster take additional ice damage. (Has random chance to paralyze attacker)"
Shock Spikes
"Surrounds caster with a lightning shield. Enemies that hit the caster take additional lightning damage. (Has random chance to stun attacker for a short time)"
Warp
"Caster is able to enter a rift to teleport to a different area."
Warp II
"Caster is able to send a person in a rift to teleport to a different area."
Enfeebling Magic
Shock
"If unresisted gradually reduces targets HP and lowers their mind."
Rasp
"If unresisted gradually reduces targets HP and lowers their dexterity."
Chock
"If unresisted gradually reduces targets HP and lowers their vitality."
Frost
"If unresisted gradually reduces targets HP and lowers their agility."
Burn
"If unresisted gradually reduces targets HP and lowers their intelligence."
Drown
"If unresisted gradually reduces targets HP and lowers their strength."
Bio II
"If unresisted severely reduces targets HP over time and lowering targets strength."
Poison II
"If unresisted servery reduces targets HP over time."
Poisonga
"If unresisted all targets within range gradually lose HP over time"
Sleep
"Single target spell causes target to sleep for a short time."
Sleep II
"Single target spell causes target to sleep for a extended period of time."
Sleepga II
"Causes all targets within range to sleep for a extended period of time."
Offensive Spells
Drain
"Single target spell which caster drains a portion of targets HP to their own."
Aspir
"Single target spell which caster drains a portion of targets MP to their own. (Infective if target has no MP)"
Stun
"If unresisted will stun a target and all it's actions for a short time."
Bind
"If unresisted will stop a single target in it's tracks for a short time."
Dispel
"If unresisted will dispel a single enhancment from a single target."
Stone IV
"Causes massive earth based damage to single target."
Fire IV
"Causes massive fire based damage to single target."
Blizzard IV
"Causes massive ice based damage to single target."
Thunder IV
"Causes massive lightning based damage to single target."
Water IV
"Causes massive water based damage to single target."
Aero IV
"Causes massive wind based damage to single target."
Stoneaga IV
"Causes massive earth based damage to all targets within range"
Firaga IV
"Causes massive fire based damage to all targets within range"
Blizzaga IV
"Causes massive ice based damage to all targets within range"
Thundaga IV
"Causes massive lightning based damage to all targets within range"
Waterga IV
"Causes massive water based damage to all targets within range"
Aeroga IV
"Causes massive wind based damage to all targets within range"
Ancient Magic
Quake
"Extremely powerful earth based damage to single target."
Flare
"Extremely powerful fire based damage to single target."
Freeze
"Extremely powerful ice based damage to single target."
Burst
"Extremely powerful lightning based damage to single target."
Flood
"Extremely powerful water based damage to single target."
Tornado
"Extremely powerful wind based damage to single target."
Manafont
"Allows caster to awaken the sleeping power within their body to cast spells free of mana. Spell cast while Manafont is active can not be interrupted."
Elemental Seal
"Greatly enhances the users next spells power and accuracy."
Mana Wall
"Envelopes a magical shield around the caster. Will negate all damage to casters MP pool. If MP is less then or equal too 50% shield can not be cast or hold up"
Personal Spells
Blaze Spikes
"Surrounds caster with a fire shield. Enemies that hit the caster take additional fire damage."
Ice Spikes
"Surrounds caster with a ice shield. Enemies that hit the caster take additional ice damage. (Has random chance to paralyze attacker)"
Shock Spikes
"Surrounds caster with a lightning shield. Enemies that hit the caster take additional lightning damage. (Has random chance to stun attacker for a short time)"
Warp
"Caster is able to enter a rift to teleport to a different area."
Warp II
"Caster is able to send a person in a rift to teleport to a different area."
Enfeebling Magic
Shock
"If unresisted gradually reduces targets HP and lowers their mind."
Rasp
"If unresisted gradually reduces targets HP and lowers their dexterity."
Chock
"If unresisted gradually reduces targets HP and lowers their vitality."
Frost
"If unresisted gradually reduces targets HP and lowers their agility."
Burn
"If unresisted gradually reduces targets HP and lowers their intelligence."
Drown
"If unresisted gradually reduces targets HP and lowers their strength."
Bio II
"If unresisted severely reduces targets HP over time and lowering targets strength."
Poison II
"If unresisted servery reduces targets HP over time."
Poisonga
"If unresisted all targets within range gradually lose HP over time"
Sleep
"Single target spell causes target to sleep for a short time."
Sleep II
"Single target spell causes target to sleep for a extended period of time."
Sleepga II
"Causes all targets within range to sleep for a extended period of time."
Offensive Spells
Drain
"Single target spell which caster drains a portion of targets HP to their own."
Aspir
"Single target spell which caster drains a portion of targets MP to their own. (Infective if target has no MP)"
Stun
"If unresisted will stun a target and all it's actions for a short time."
Bind
"If unresisted will stop a single target in it's tracks for a short time."
Dispel
"If unresisted will dispel a single enhancment from a single target."
Stone IV
"Causes massive earth based damage to single target."
Fire IV
"Causes massive fire based damage to single target."
Blizzard IV
"Causes massive ice based damage to single target."
Thunder IV
"Causes massive lightning based damage to single target."
Water IV
"Causes massive water based damage to single target."
Aero IV
"Causes massive wind based damage to single target."
Stoneaga IV
"Causes massive earth based damage to all targets within range"
Firaga IV
"Causes massive fire based damage to all targets within range"
Blizzaga IV
"Causes massive ice based damage to all targets within range"
Thundaga IV
"Causes massive lightning based damage to all targets within range"
Waterga IV
"Causes massive water based damage to all targets within range"
Aeroga IV
"Causes massive wind based damage to all targets within range"
Ancient Magic
Quake
"Extremely powerful earth based damage to single target."
Flare
"Extremely powerful fire based damage to single target."
Freeze
"Extremely powerful ice based damage to single target."
Burst
"Extremely powerful lightning based damage to single target."
Flood
"Extremely powerful water based damage to single target."
Tornado
"Extremely powerful wind based damage to single target."